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First Time

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Devlog

  • Postmortem
    December 17, 2021 by Jawn12345
    1
    The Ink-Unity integration was successful, which led to significant improvements in the speed of storytelling. I also managed to successfully manage to do the entire visual novel with one Unity canvas... Continue reading
  • Game Development
    December 17, 2021 by Jawn12345
    The earliest development of the story was manually inputting setting them to a list of strings on Visual Studio. When I was developing the demo, I followed a series of tutorials and hard coded everyth... Continue reading
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